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| Interface Summary | |
| GlRenderable | Provides an interface with which the GlGeometryViewer class can render a visible representation of some data. |
| GvPickEventListener | GvPickEventListener.java Please complete these missing tags |
| MoveEventListener | GvPickEventListener.java Please complete these missing tags |
| Class Summary | |
| AffineCrossSection | AffineCrossSection is the representation of a CrossSection objects tied to a given point in space. |
| AnnotationGeometry | This class provides the base functionality for geometry factory objects. |
| ArrowGeometry | |
| AtomGeometry | AtomGeometry.java Please complete these missing tags |
| AtomLineGeometry | Construct a new object for generating bond geometry using default |
| BackboneLine | BackboneLine is a LineStripArray class optimized for representing a backbone trace. |
| BondGeometry | Construct a new object for generating bond geometry using default |
| BondGeometryUtils | |
| ChainGeometry | ChainGeometry.java Please complete these missing tags |
| CoilGeometry | CoilGeometry is a SsGeometry container that, primarily, manages the
geometry of a random coil. |
| CrossSectionBuilder | CrossSectionBuilder class: produces closed polygons based on the description in a given CrossSectionStyle. |
| CrossSectionStyle | CrossSectionStyle class encapsulates descriptors of the cross section of the ribon used for building SS. |
| Extrusion | Extrusion is the main building block for ribbon-like secondary structure representations |
| FrenetTrihedron | FrenetTrihedron encapsulates a LOCAL reference frame on a curve defined by the LOCAL tangent, normal and binormal vectors. |
| Geometry | This class provides the base functionality for geometry factory objects. |
| GeometryEntity | Geometry is the base class for the geometry description of all structure objects in a scene. |
| GlAxesRenderable | Draw X-Y-Z axes at the world origin (0.0, 0.0, 0.0). |
| GlExtrusion | Creates a geometry factory that uses JOGL/OpenGL to draw a generalized extrusion. |
| GlGeometryViewer | Define the GlGeometryViewer class. |
| GvPickEvent | GvPickEvent.java Please complete these missing tags |
| HelixGeometry | HelixGeometry is an SsGeometry container which, primarily, manages
the geometry associated with an alpha-helix. |
| Hermite | The Hermite class contains capabilities for Hermite interpolation of points assumed to lie on curve. |
| Interpolator | |
| IntrinsicCrossSection | IntrinsicCrossSection represents, geometrically, a closed poligon. |
| LabelGeometry | Construct a new object for generating bond geometry using default |
| MbtRenderable | Provides a renderable object which contains all properties needed to regenerate geometry for a visible representation of the data. |
| MonitorGeometry | Construct a new object for generating bond geometry using default |
| MonitorRenderable | Provides a renderable object which contains all properties needed to regenerate geometry for a visible representation of the data. |
| MoveEvent | GvPickEvent.java Please complete these missing tags |
| Priestle | Priestle encapsulates a procedure used to smooth the coordinates passed to one of the geometry classes. |
| Renderable | Provides a renderable object which contains all properties needed to regenerate geometry for a visible representation of some data. |
| ResidueLabelGeometry | Construct a new object for generating bond geometry using default |
| SsGeometry | SsGeometry is the base class for the geometry of all Secondary Structure objects. |
| StrandGeometry | StrandGeometry is an SsGeometry container which, primarily, manages
the geometry associated with a strand. |
| TransformGroupRenderable | Provides a renderable object which contains all properties needed to regenerate geometry for a visible representation of some data. |
| Trihedron | Holds a moving trihedron normalized three-tuple of vectors that represents the basis vectors that define a coordinate system. |
| VirtualSphere2 | Implements a Virtual Sphere algorithm for 3D rotation using a 2D input device. |
| Exception Summary | |
| FragmentTooShortException | FragmentTooShortException is used to signal a condition in which a geometry representation of a secondary structure element can not be generated due to a too small number of coordinates. |
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